Alums just want to have fun! Many Stanford grads (and at least one member of the faculty) have created games and educational products for kids. A buying guide:
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SUPERSONIC EAR Company co-founder Dan Grossman, MBA '91, says the
Ear introduces kids to "the magic, the awe, the thrill" of technology.
It's a powerful amplifying device that magnifies sounds in far-away
places--perfect for listening to birds in the trees and the girls at
your sister's slumber party. Ages 5 and up. Wild Planet Toys: 415-247-6570 $22 |
PHONICS BUS The horn works, the animals talk, the letters say their names. This product, part of a LeapFrog line devoted to teaching phonics, can put toddlers on the road to reading. Founder Michael Wood, '74, left his law firm two years ago to get into educational toys. Ages 18 months to 3 years.
$25 |
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DR. SEUSS IN A BOX Kids have been reading The Cat in the Hat for 40 years. Now they can play the game. Bob Moog, '78, MBA '84, whose company is behind the mystery-game series Carmen Sandiego, has teamed with Dr. Seuss Enterprises to bring bedtime reading into the playroom. Ages 4 and up. University Games: 415-692-2500 $16 |
JELLY DISC Engineering lecturer Alan Adler, creator
$5 |